Gaming Plans for 2020
Having finished one big Pathfinder campaign at the end of last year (Rise of the Runelords), our plans for early 2020 are to start a game of Zweihander from Grim and Perilous Studios. Fortunately, I won’t be running this, which makes my life easy. It’s a dark fantasy roleplaying game that feels a little bit like Warhammer Fantasy RPG, both a bit in style and also in terms of the game system.
We also have someone wanting to run The Witcher. She knows the setting well, having been a fan of the books and computer games for a long time, and now the new TV series has brought it to the forefront of everyone’s mind. I don’t know much about the rule system, but it’ll be another game we haven’t played before, which will be good.
I’ll be continuing our weekly Roll20 game of Blades in the Dark, at least for a while. I don’t know how long we’ll be playing this for, but it’s relatively lightweight to prep for, so hopefully I’ll be able to continue to run this along side anything else.
I am hoping that my copy of Eclipse Phase 2nd edition turns up sometime early in the year, which means I can start planning on a game for that. We played first edition many years ago, and I’d like to take another look at the game and setting. We haven’t done much in the way of science fiction roleplaying for a while (the closest being Delta Green, but I don’t really count this as SciFi). I’d also like to do (either play or run) some Traveller at some point, but I don’t expect that to fit into this year.
On top of that, we still have two continuing Pathfinder adventure paths – Serpent’s Skull and Strange Aeons. The former is our monthly game, so will run alongside everything else, and hopefully finish up sometime in the first half of the year. The latter is one of our weekly games, so will probably happen after Zweihander and The Witcher.
I’d like to run some Dungeon Fantasy at some stage, to see how that game plays out. I’m looking for a decent fantasy system to replace the D&D-like systems we’ve been using of late. Something relatively high fantasy, which isn’t class and level based.
There is also the question of what to do about the Roll20 Magnimar campaign I was running up until this time last year. It was a low-magic Pathfinder campaign, with a focus on social and political aspects rather than combat. I have some ideas about pushing it down a heavily modified Jade Regent adventure path. I already have some hooks into it, which the players haven’t followed up yet, so I could continue the low-magic theme, with a much reduced level advancement. Whether there will be time for that though I don’t know.
So still lots of gaming planned for 2020, with hopefully quite a bit more variety this year than in 2019. As always, I’ll be tracking our adventures on this blog.