Artefacts and Relics
We finally break into the Order of Redemption, and find things that we really didn’t want to find. At least we have evidence of who the bad guys are now.
Previously on our weekly Zweihänder campaign on Roll20, we had tried to find some kidnapped villagers and followed the trail back to a secret passage that led into the town and to a warehouse. We decided to wait until nightfall before breaking in again to see what we could find