The Whitehollow Express Score
The crew follow a vampire onto a train and try to perform a heist in the middle of a the Death Lands on a moving electro-rail train. What could possibly go wrong?
GM notes, general discussion about gaming.
A Blades in the Dark score to break into a jewellery shop, where there is a great deal of pre-planning as well as discussion on how we should be playing the game because I found it quite stressful trying to GM this session (and it had nothing to do with the topaz anal beads).
I’m expecting this to be the penultimate session of the campaign, for all the final obstacles to finding Karzoug were eliminated in this session, leaving just the anima focus and the PC’s needing to figure out how to face Karzoug and slay him before he can arise from his self-imposed exile.