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Gaming Chronicles

Roleplaying, wargaming and other adventures

19th July 2022

1221, Summer

Most of the year 1221 passes peacefully in Druids’ Dale. The magi and companions are invited down to Horsingas covenant on the English/Scottish border in order to discuss the matter of Normans and the Law.

Categories Chronicles/Gaming
16th July 2022

Harea

The Deepnight Revelation reaches Harea Sector, the most spinward sector that the Imperium has previously charted. The Deepnight also sees in the near year for 1109.

Categories Gaming/GM Notes
10th July 2022

Traveller Map Tools

A couple of Foundry modules which may be useful for Traveller campaigns.

Categories Gaming/Software
9th July 2022

Battle Stations

The crew of the Deepnight Revelation investigate the wreck of some low tech exploration vessel. Then they are subjected to a simulation exercise to test the crew’s capability in combat.

Categories Gaming/GM Notes
2nd July 2022

Khaeaw

Crossing across Theta Borealis, the Deepnight reaches the Khaeaw sector, venturing into a region of uninhabited star systems.

Categories Gaming/GM Notes
28th June 2022

1220, Winter

It is the end of the year 1220, and then spring of 1221. There is the sitting down to read books around the fireplace, and going out into the wilds to hunt big cats.

Categories Chronicles/Gaming
25th June 2022

Lords of Waterdeep

A rare chance for an afternoon of boardgames, with Lords of Waterdeep and Hedgehog Racing.

Categories Gaming
25th June 2022

Hitchhikers at Stowkau

Travelling through Stowkau, the Deepnight picks up some Hitchhikers escaping from the oppressive regime there.

Categories Gaming/GM Notes
22nd June 2022

1220, Autumn – Visions

Our final night at the stone circle in the village of Dunoon, before heading back to the covenant before the onset of Winter.

Categories Chronicles/Gaming
19th June 2022

Coding

A quick update on some of my coding projects, including Foundry and WorldGen.

Categories Gaming/Software

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