Continuing our Zweihänder adventure, we get to the city of Sielzen, and attempt to perform some spy craft. We are hopelessly bad at it, but fortunately at least one of us is direct enough to rescue things.
The second half of our Blades in the Dark score, with the crew trying to locate a wealthy ex-Leviathan Hunter who has retired to a hideaway in Dunslough. An old rival decides to crash the party though, and Mr Bunny is turning out to be more than an imaginary friend for Saya.
Eva and her comrades face down the witches of Vorburg, who try their foul magical arts against us as we try to save the village from the tribe of orx the witches have taken control of. So we break out the models and hex tiles for our first real combat of the game.
Eva continues her narration of the events of our Zweihänder game. Having located the Orx camp, we return back to the village and give the news. Of course, we then have to deal with the problem, so head back up the Horned Monk to find the two women who have apparently taken over the orx tribe.